It was a great session. Click the button, below, to see a recording of it. What do you think?
Friday, February 21
It was a great session. Click the button, below, to see a recording of it. What do you think?
Tuesday, January 28
I recently did an interview with Learnnovators, an energetic and enthusiastic learning tech company in Chennai, where they asked me these, and similar questions. Here are a couple of extracts, or check out the full interview on elearningindustry.com
Q: We see a lot of promise in capabilities such as Mobile Augmented Reality, Near Field Communication (NFC), and QR Codes holding for ‘contextual mobile learning’. What are your thoughts?
Mobile Learning can offer 2 very different things:
1) mobile, and flexible access to learning you were doing before: (like e-learning, looking up information, phone calls, etc.)
2) new ways to learn, very often connected with your context. The ability to find out critical information at the precise moment of need
These new ways to learn start getting really exciting when you add contextual information. Where is the learner? What are they doing? What do they need information about? This bringing together of Real and Digital is really empowering, but needs some form of connector to join the two together. The technologies you mentioned are all ways to do that (NFC / AR / QR-Codes / iBeacons / Image Reco / GPS, etc, etc.).
I am excited by connecting Real and Digital, not for the technologies themselves, but for learning possibilities they offer us!
Q: How will smart phone capabilities such as Geo-location and Geo-fencing evolve further to power up Predictive Personalization? How do you think learning will benefit from this feature?
This is another example of connecting Real world to Digital / Virtual. Geo-fencing lets you define a physical area (using GPS, or similar) that can act as a trigger on your phone, when you enter that zone. Qualcomm develops an open source toolkit called Gimbal that lets you extend these to inside a building too.
To test this out in a meaningful activity, we used Gimbal to create a mobile tour guide, adding contextually relevant information into our Qualcomm Museum.
We placed small Bluetooth LE beacons (similar to iBeacon) around the museum, and developed an app that allows visitors to get extra information on their phones as they walk around the exhibits. The response has been awesome and we are now talking to several public museums who want the same thing. This may feel futuristic, but the cool thing is that the technologies are all already there (and cheap!)
See worklearnmobile.org/articles/mobile-museum-tours-apps-and-indoor-positioning for more details.
Q: As we know, m-learning is not e-learning on a mobile device. Learning designers who have been masters in designing e-learning interventions for years are facing a major challenge with transitioning to mobile. What would be your advice to help them to detach from the traditional mindset and relearn new strategies?
I’d say “Break it up!” and “Hand over more Give up some control”.
Break up longer courses into shorter interventions, and recognize that you need to hand over navigational control to the learner. One of the skills in creating e-learning courses was the story-telling dimension. This changes with mobile. You can no longer control the narrative in the same way. Learners have less time, and may want to jump straight to chapter 3. This needs to be supported, and woven into the narrative.
There still is a space for mobile versions of e-learning, but it is dying out fast, as mobile learners discover more effective ways to find out what they need to learn.
Q: What would be your advice to organizations who wish to integrate mobile learning with their e-learning strategy to improve productivity?
- Just do it! Start small, iterate and evaluate.
- Don’t be constrained by how you currently use PCs. Rather start from what mobile does best, and think how that could benefit your employees.
- Work with your IT team to make sure you get the optimum balance between security and openness.
- Look up to the leaders in your sector: High performing organizations are twice as likely to be doing mobile learning already. Learn from them.
Do you agree? What are your thoughts? (see the full interview on learnnovators and elearningindustry.com)
Thursday, October 24
Even if you think you know it all - I guarantee you'll get a few new ideas by the time you finish reading this infographic!
How are you planning on using this?
Thanks to Tony Vincent at learninginhand for the excellent round up!
Thursday, October 17
Across the world, kids are our future. They are also unemployed, under-resourced, and working hard to put things right
If you are interested in youth workforce development, and the empowering opportunities of mobile, I'd encourage you to look at the brand new Mobiles for Youth Workforce Development (mYWD) Landscape Review. It's a meaty read, but contains an excellent summary of most of the current, significant initiatives in mobile development, targeting youth employment across the globe
To quote from their overview:
Youth make up 17 percent of the world’s population and 40 percent of the world’s unemployed, according to the International Labor Organization. A number of factors combine to make sustainable, decent employment an enormous challenge for youth the world over, including low levels of education and technical skills, slow job growth, lack of information about available jobs, and difficulties accessing financial capital to start small enterprises. Decent jobs are especially difficult to find for rural youth, girls and women, and youth with disabilities.
In addition to the growth in youth unemployment, access to and use of mobile technologies among youth worldwide is also expanding. This has created excitement about the potential of mobile devices to catalyze new approaches that address some of the constraints keeping youth from finding and sustaining decent livelihoods. Documentation and evidence of impact in the broad field of mobile technology and youth workforce development (mYWD) is lacking, however, meaning that it has been difficult to identify where mobile technology and youth workforce development initiatives overlap and where mobile may have the greatest added value.
After a year of hard work, we’ve launched the mEducation Alliance’sMobiles for Youth Workforce Development (mYWD) Landscape Review, an effort supported by The MasterCard Foundation and USAID. The review maps out who is doing what and where, and to the extent possible, discusses evidence of what is working. The body of the report answers questions such as:
- What organizations and programs are using mobiles to help overcome the barriers to employment for youth?
- What type of programming has been implemented and how?
- Where do prime opportunities exist for integrating mobile devices into youth workforce development programs?
- What are relevant considerations related to gender and disability in mYWD programming?
- Are there any research findings that show the impact of mobiles on youth workforce development?
If that isn't enough, there is a thorough annexe at the end, listing 80 initiatives and over 275 publicly available documents that have fed into this review
Well worth a read. You can get the review here: http://www.meducationalliance.org/sites/default/files/mywd_landscape_review_final2013.pdf
Thursday, July 25
This is great news for the 60 million subscribers of Aircel (India's 7th largest network provider), who now get free access to all wikipedia information via the Wikipedia Zero. This is also great news for the developing world at large. The more popular demand for this, the more local operators will take heed, and offer this free data access to their subscribers.
This brings the number of people with free access to over half a billion! If you are in one of the following 17 countries (and using the right network), you won't need to pay any data rates to access all the knowledge in Wikipedia:
Uganda, Tunisia, Malaysia, Niger, Kenya, Montenegro, Cameroon, Ivory Coast, Thailand, Saudi Arabia, Democratic Republic of Congo, Botswana, Russia, Indonesia, Pakistan, Sri Lanka, India
Wikipedia Zero works in the same way as Facebook Zero, offering a minimal (low data) version of their site to specific operators, and covering the data costs themselves. Users can browse on that specific URL, without paying any data charges.
We haven't been able to test the difference is between the "m" and the "zero" sites, but believe that "zero" has no images at all, and is even faster, with a more minimalist design to perform better on low end devices and slow connections.
It is not really possible to estimate the impact of sharing free knowledge with hard to reach areas in the world without getting all misty eyed and coming up with bland generalisations, so I'd rather like to point you to one small story from a shanty town just outside Cape Town, South Afrtica:
Sinenjongo High School is made of old shipping containers, in a township of very poor dwellings, populated by people who really do not have very much going for them, apart from their own energy, and initiative
Staff and kids at the school heard about Wikipedia Zero - which is NOT currently available to them, and set up a petition to the local network providers to sign up.
This made the local press, which caught the eye of the South African wikipedia team, who passed on the message to their global team.
This in turn, helped generate huge online interest. See this fantastic blog post from from Victor Grigas, a wikipedian who was so inspired he made his first trip to Africa to meet the school
The story isn't over yet. South Africa doesn't have Wikipedia Zero. (nor do many other needy countries), but the more voices that are heard, the closer we will get to freedom of information, and rights to knowledge!
Spread the word
Friday, July 5
Many conversations about mobile learning focus too much on the content itself. Starting from the distance learning / e-learning / content publishing end of the spectrum, and trying to find entire chunks of the curriculum that can be delivered via small screens.
To counteract that, have a look at this great summary of "Core Teacher Apps", put together by an Australian Primary School.
They are using iPads, but many of the listed apps are web based. Or are also available for Android. And in almost all cases, the apps themselves are secondary to the use cases implied.
I suggest you print this out, and use the list as a reminder:
- new to m-learning? Look through these, and think what you might use them for in a classroom
- an m-learning veteran? Look through this list to find some inspiration. Anything you haven't tried before? Why not?
Thursday, May 23
I run Qualcomm's Mobile Learning Lab, split between Cambridge (UK) and San Diego (US)
We are recruiting - specifically, we are looking for someone who is king (or queen) of front end mobile development, with very strong JS, CSS, HTML skills, good design skills, and solid experience of working magic in webkit.
We specialise in adult / work based mobile learning, and build in just about any technology we can to showcase the best possible uses of mobile and emerging technologies as tools to empower, improve, and enhance learning.
We work to support Qualcomm's own staff (all 26,000 of them).
We work with our vendors to mobilise their products
We build tools and content that we publicise, to raise awareness
We work with amazing people from across the industry
We mix technologies. go fast. break things. fix them. learn and improve.
If you are interested in joining us, get in touch via the official job page: jobs.qualcomm.com
More on our team: possibly-coolest-dev-job-in-m-learning
(No more agencies, please)